Industry Stuffisis...

Posted about 5 years ago
Debate: The Pro Tools’ Ghost In The MachineBy Will Romano | December 2006 A certain “lip-synced,” hiccupped-hoedown performance on SNL two years ago prompted harsh and heated debate about music technology and its role in creating unjustified celebrity. In the days and weeks that followed the live broadcast, musicians and critics alike cried “foul” (well, they cried “Milli Vanilli”) at the apparent and blatant abuse of a vocal track — in this case the wrong one — that augmented the troubled idol’s singing voice. Though millions of TV viewers were outraged by the seeming irrelevancy of the teenager to her own music, the ultimate irony was that the entire sordid episode merely underscored an industry open secret. It also raised key questions: How has technology changed the way music is made, recorded, and even heard and distributed? Does the current technology circumvent a more organic creative process? The backlash against shocking technical innovations in music is nothing new, of course. It’s as old as Muddy’s turning Delta into electric Chicago blues or the first instance of “punching in.” Digital audio technology continues to do some extraordinary things — operations that were not conceivable in the past. But even purists can’t deny that the advent of tapeless recording and digital audio workstations (DAWs) revolutionized the recording and production processes. While MOTU Digital Performer, Cakewalk Sonar, Steinberg Cubase, Magix Samplitude, Adobe Audition, and Apple Logic perform similar functions, no single digital audio program has attracted as much praise and ire as Digidesign’s Pro Tools. “Pro Tools can do anything you want to, to your sound,” says Digidesign’s general manager Dave Lebolt. “You can use it as a straight-up recording/playback system or get in there with surgical detail and greatly modify things. Or do something in between.”It all goes back to 1987 when Digidesign unveiled Sound Tools, a two-channel audio editor for Macs, and a forerunner to many of the present-day DAWs. It soon became evident that Sound Tools was very limited and time consuming (there were no mixing functions and signal processing was file-based). By the early ’90s, the metamorphosis into Pro Tools had provided one of the least expensive and easiest-to-use systems in the digital audio editing universe. Pro Tools is now, simply, the industry standard. Besides supporting plug-ins, from a beat detector to a pitch corrector, it’s a deep program with wide-ranging functionality. In the past, when bands had only eight tracks and analog tape machine at their disposal, they’d have to redo a performance or brandish a razor blade. “I am a pragmatist,” says drummer/composer (formerly of The Police) Stewart Copeland, an admitted MIDI junkie. “If I can take a bad drum track from over there and replace it with this one over here . . . that’s better, right? I’ll let others worry about the metaphysics of it. I’ll just make the edit.”But with the ever-shrinking availability of tape and the increasing capabilities of plug-ins and host programs, the almost irresistible temptation to “doctor” a performance is being seen these days as “cheating.” “From the instrumental rock, pop-rock world, even the metal world — there’s a lot of editing, pitch correction, and fixing going on,” says producer/engineer Pete Matthews (North Mississippi All-Stars, Paul Simon). Precisely because of Pro Tools’ ubiquity and power, the program has generated a gaggle of urban legends — all ending with a musician boasting, “Ah, that was the best solo I never played.” “Some musicians will come [into the studio] and they won’t work to get a particular part of a song right,” says producer/engineer/musician John Keane, author of The Musician’s Guide to Pro Tools. “They might turn to me and say, ‘Can’t you just Pro Tools it?’ I hate hearing that.”“It is a doubled-edged sword in so many respects,” says singer/guitarist Devon Allman, son of jam-band icon Gregg Allman (Devon and his band Honeytribe “warmed up the recording signal” by using analog equipment into Pro Tools for their debut Torch. Devon wants to cut his next record to tape). “The downside, of course, is you create this contrived performance that is hacked up and pieced together and may sound that way.”Plug-in pioneer Antares Audio Technologies of Scotts Valley, California, disagrees with the perception of technology “manufacturing” an artist. “Auto-Tune doesn’t instantly make a bad singer sing good,” explains Marco Alpert of Antares. “The bad artists will still be bad, but they will be in tune. And let’s not forget: The idea of comping vocals from 20 different takes and cutting out individual notes goes back as far as tape editing. Even the old Eventide harmonizers corrected pitch.” For some mixers and engineers, Pro Tools is simply invaluable. “We are very used to dealing with literally hundreds of tracks at a time,” says producer Al Clay who mixed Hans Zimmer’s score for the Da Vinci Code. “With Hans Zimmer, keeping track of hundreds of tracks is not uncommon. [Pro Tools] is the only way we could make it manageable. I can’t imagine another way of doing it.”On the flipside, Thomas D’Arcy the one-man band of the Canadian, keyboard based Small Sins had begun recording the Sins’ 2006 debut with Pro Tools, but soon realized the songs were playing him not the other way ’round. “I needed to unlearn all the tricks that I picked up while wading through Pro Tools,” says D’Arcy. “In the end, I used the program for some minor editing and mainly as a tape machine.”So where does all this leave us? Will there, and should there, be a return to the “good ole days” of analog tape recording? Producer/engineer Terry Date (Soundgarden, Deftones, Pantera) puts things in perspective. “Pro Tools is like any other tool in the control room it can be overused,” he says. “The trick is to know when not to use it.” http://www.eqmag.com/story.asp?storycode=16469

Comments (8)

  1. Sparkylulu says What a well written post. And a sad one, truly. I have been in the studio with engineers who are in love with pro tools, who just "use" it for convenience, and who eschew it completely in favor of tape. It is remarkable to listen to the various techniques on all of my band's recordings. I once went back and listened to them in the order of tape-live to digital-digital augmentation-pro tools. The best were the first and the third. And the first would have been best had not just been together as a band for three months. It is amazing to admit, and not just to jump on the anti-pro-tools bandwagon, but the 3 tunes cut directly onto digital, recorded in a teeny studio with a master at the controls, is the least emotional, most over the top of them all. It was a great moment when our latest drummer, and the best one we've had, refused to allow our producer to cut and paste his tracks, getting the best on the third take. I also refused to allow the computer happy engineer to comp my voice, and I am NOT a professional singer. But I was paying for the time and I knew I could get it right. While he still had to cut and paste, at least he didn't have to comp my voice. Very satisfying. Also satisfying to know that what the audience heard live was close to what they would get on plastic. Just a minimum of overdubs. I don't want to say that I hate "pro-tools" but I really do hate how lazy it has made a lot of musicians and bands.
    Permalink posted 01/07/2007
  2. RGM says Well it is the standard for a reason, it is design to be a better faster Program. Home user recording systems were designed so you have more options with Pro-Tools you don't have as much time because of time constraints. One problem with digital recording early on was the continueing techniqs that were used on analog tape recordings. Tape would cover up problems that Digital later would expose. If you really want to be impressive get all your songs down on the first take to a click track. Thats not me, I usually record live with a band in the studio and sometimes over dubs. I play bass with my fingers, so depending on the enginneer. Pro-Tools sometimes causes a problem with my right hand attack, like if a note wasn't agressive enough or not. Plus sometimes I'll do a few takes of diffrent bass lines and see which one I like the best. No cut and paste, maybe a drop in overdub lick or something. I have to say there are some really bad engineers with huge ego's out there and useless toys. Like my old guitar player use to say, push and record...
    Permalink posted 01/07/2007
  3. Universalis says Such talks makes me think a bit of those that aroused when it came to electronics years ago... yes some musicians tend to rely more and more on technics at the expense of their own abilities and creativity (just Protool it...) but on the other hand extended accessivity could allow more people to make good music of their own and finally those too much hung on tech will fall, creativity rules... whatever the 'tool' being used 8-) Well imho... CU
    Permalink posted 01/07/2007
  4. chucky says Mmm, as Ben Folds said so wisely ... "I take checks and face the facts that some producer with computers fixes all my shitty tracks." I don't care really as long as I enjoy the end product.
    Permalink posted 01/07/2007
  5. Universalis says OK to enjoy da end product (that's what we pay for) but after that if you see the band so poorly performs onstage when the tool is not here (or do it a play-back) It won't refrain some to buy the record, but well i prefer to hear musicians than cut and pasters unable to stand on stage (live music is a must to me)
    Permalink posted 01/07/2007
  6. chucky says See, that's where the artists can take a page from Ms. Simpson. Fake it till you make it. Heh.
    Permalink posted 01/07/2007
  7. RGM says
    Permalink posted 01/08/2007
  8. Universalis says Seems after some mistyping or alike Tom Cruise became Tim Crusoe 8-)
    Permalink posted 01/08/2007

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